// Fill out your copyright notice in the Description page of Project Settings.

#include "MyActor_ChildTick.h"

//AMySpawnActor::AMySpawnActor()
//{
// 	// Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
//	PrimaryActorTick.bCanEverTick = false;
//
//}
